Welcome to my course, where I’ll share my extensive knowledge and experience in Blender & Substance Painter. Get ready to unlock the secrets of creating stunning 3D models, including the iconic Red Bathroom from the movie ‘The Shining’ (1980), and texturing them in Substance Painter.
The workflow between Blender 3D and Adobe Substance 3D Painter is not straight forward. It has a steep learning curve, and can be nerve-wrecking for beginner. This is what this course was made for—saving you the trouble of figuring it all out by yourself.
Following this course, you’ll not only benefit in interior design, but also in all of your future renders. Texturing in Substance Painter is a lot easier, and allows your models to be game-ready. You can easily take whatever you textured with Substance Painter, and import it into any 3D software. Learning Substance Painter will unlock new ways of work for you, you never imagined before.
What You Will Learn
•How to match your camera to a photo
•The workflow between Blender & Substance Painter
•UV Unwrapping
•Applying materials & textures
•Lighting & Rendering
•Exporting a RAW render image from Blender to Adobe Lightroom for post-processing
Requirements:
- Basic knowledge of Blender 3D’s interface
- Info around activating & installing addons, and asset browser libraries—Info on those is very accessible
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